// 3D concept artist, hard surface designer

About

Going through life one edge loop at a time. 

Experience —

3D concept art for film and games
Industrial and product design
Animation and motion graphics

 

Skills —

Sub-D polygonal modeling:
Modo

CAD:
Fusion360
Moi3D

Animation:
Cinema4D
After Effects
Maya

Sculpting, retopology, texturing:
3DCoat
Photoshop
 

Resume` —

Linkedin

 

My story starts off as... well... a pre-med bio major. I would eventually leave that path to pursue a career in the visual arts. Starting off with running a successful wedding photography business, I found opportunities at various agencies and made the jump to commercial film-making and animation.   

Forged in Brooklyn, polished in Durham.
— Pretty much my life

Over years of working on a variety of animation projects for tech companies like Intel, Dell, AMD, and Red Hat, I developed a specialization in 3D modeling -- from polygonal Sub-D to CAD. Over time, my passion has become hard-surface modelling for 3D concept art and product design.